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Coastal Motion: A Research Plan for Place-Based Learning Design
Science education increasingly asks students to engage with complex environmental systems, yet many middle school learners experience these concepts as abstract and disconnected from their everyday…
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W10-6375 | Designing Research to Understand User Experience
“Useful data is obtained only when the researcher exercises care in defining what is to be measured.” Strong research goes beyond collecting data by focusing on…
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W09-6375 | From Ideas to Interaction: Intuitive Design and Creative Action in Learning Environments
“Affordances, signifiers, mappings, and constraints can simplify our encounters with everyday objects.” ~ Norman This article examines how intuitive design principles and creative experimentation support the…
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W08-6375 | How Learning Environments Shape Understanding: Design, Interaction, and Experience
“The central question animating educational design research is not simply whether something works but how a learning environment works.”~ Sandoval This article explores how thoughtful instructional…
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W07-6375 | Growth Begins Where Certainty Ends: Designing for Confidence and Revision
“Doubts in one’s creative ability can be cured by guiding people through a series of small successes.”~ Kelley & Kelley The article explains that visible thinking…
Design. Learn. Innovate. Repeat.
To inspire creativity and innovation in learning by blending design, technology, and purposeful teaching practices.

Stefanie Cooley
Graduate Student


